The races themselves manage to convey a real sense of speed. This is an instant racer, which is just as instantly gratifying. No slowdown, no awkward camera angles, no delayed reactions. Sacrificing a place atop the graphical league has resulted in a game that runs like a dream. Many amongst you might have a hankering for 3D visuals and top-notch graphics, but five minutes playing Moto GP 08 proves that, compromise or not, this is a game that feels all the smoother for turning its graphical equaliser down a notch or two. Here's a game that finds itself entering a market currently obsessed with hurtling towards high-definition 3D racing – with all the choppiness that such a tactic currently involves – yet, I-play has decided to strip Moto GP 08 back to basics and come up with what many will see as an 'old school' racer. Moto GP 08 is the result of a number of difficult decisions and compromises, too. If you eat things that want to eat, you're going to get fat. Well I'm here to give you a painful nugget of truth: no you can't. Despite that, there are whole industries built on the idea that these compromises somehow don't exist - yes, you can lose weight and eat tasty food say the adverts. The cynic in me is resigned to one inescapable fact: everyone has to make difficult decisions almost every day of their lives.
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